feat: add validated quicksave persistence
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@@ -8,6 +8,7 @@
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[ext_resource type="Script" uid="uid://cjvbgqx8rao0t" path="res://world/ui/ui.gd" id="6_7mycd"]
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[ext_resource type="PackedScene" uid="uid://dvd3qjpjor4sq" path="res://world/resource_nodes/ResourceNode.tscn" id="8_r3s0u"]
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[ext_resource type="Script" uid="uid://bbwol3mrjgn2x" path="res://world/active_world_adapter.gd" id="9_adapter"]
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[ext_resource type="Script" path="res://simulation/persistence/SaveSlotController.gd" id="10_save"]
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[sub_resource type="NavigationMesh" id="NavigationMesh_lquwl"]
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vertices = PackedVector3Array(-14.5, 0.5, 0, -1, 0.5, 0, -1, 0.5, -0.75, 0, 0.5, -1, 0, 0.5, -14.5, -14.5, 0.5, -14.5, 0.75, 0.5, -1, 0.75, 0.75, -0.5, 14.5, 0.5, -0.5, 14.5, 0.5, -14.5, 0.75, 0.75, 0, 0, 1, 0, 0, 0.75, 0.75, -0.5, 0.75, 0.75, -0.5, 0.5, 14.5, 14.5, 0.5, 14.5, -1, 0.5, 0.75, -14.5, 0.5, 14.5)
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@@ -115,6 +116,10 @@ pantry_marker = NodePath("../ActivityMarkers/PantryMarker")
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script = ExtResource("3_lquwl")
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active_world_adapter = NodePath("../ActiveWorldAdapter")
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[node name="SaveSlotController" type="Node" parent="." node_paths=PackedStringArray("simulation_manager")]
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script = ExtResource("10_save")
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simulation_manager = NodePath("../SimulationManager")
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[node name="WorldViewManager" type="Node" parent="." unique_id=763982891 node_paths=PackedStringArray("simulation_manager", "active_npcs_parent")]
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script = ExtResource("4_1bvp3")
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npc_visual_scene = ExtResource("5_lquwl")
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