feat: carve Jajce river into terrain

This commit is contained in:
Rijad Zuzo
2026-07-17 01:05:09 +02:00
parent 5356c34fd7
commit 145b90eb97
25 changed files with 603 additions and 74 deletions
+11
View File
@@ -0,0 +1,11 @@
<svg xmlns="http://www.w3.org/2000/svg" width="64" height="64" viewBox="0 0 64 64">
<defs>
<radialGradient id="mist" cx="50%" cy="48%" r="50%">
<stop offset="0" stop-color="#dff4ef" stop-opacity="0.82"/>
<stop offset="0.42" stop-color="#c8e7e3" stop-opacity="0.48"/>
<stop offset="0.76" stop-color="#b8d9d7" stop-opacity="0.14"/>
<stop offset="1" stop-color="#b8d9d7" stop-opacity="0"/>
</radialGradient>
</defs>
<circle cx="32" cy="32" r="31" fill="url(#mist)"/>
</svg>

After

Width:  |  Height:  |  Size: 509 B

@@ -0,0 +1,43 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c0ie27xnkmfd8"
path="res://.godot/imported/mist_soft.svg-8d0454048e96ea4cac3f1157714c34e4.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://world/jajce/materials/mist_soft.svg"
dest_files=["res://.godot/imported/mist_soft.svg-8d0454048e96ea4cac3f1157714c34e4.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false