docs: update regional integration status

This commit is contained in:
Rijad Zuzo
2026-08-13 00:11:44 +02:00
parent 6523fc28b8
commit 149e043f86
+10 -7
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@@ -32,7 +32,7 @@ validated transactionally before a replacement state is published. Canonical
serialization sorts record families and IDs, making checksums independent of serialization sorts record families and IDs, making checksums independent of
construction order. construction order.
The current local `SimulationStateRecord` remains the v15 Jajce save boundary. The current local `SimulationStateRecord` remains the v16 Jajce save boundary.
Regional state is deliberately carried in its own versioned service envelope Regional state is deliberately carried in its own versioned service envelope
until one playable route consumes it; this avoids placing speculative regional until one playable route consumes it; this avoids placing speculative regional
fields in every local save. The merge into the production save manifest must fields in every local save. The merge into the production save manifest must
@@ -153,16 +153,19 @@ tests:
1. make the Jajce route proof callable from the production regional facade and 1. make the Jajce route proof callable from the production regional facade and
save manifest; save manifest;
2. migrate legacy global world-target registries to explicit active contexts; 2. integrate the retention/rollup and chunk codecs as one atomic,
3. make player and NPC work submit the same concrete action commands;
4. integrate the retention/rollup and chunk codecs as one atomic,
lazily loaded history transaction; lazily loaded history transaction;
5. schedule 20 ordinary caravan trades across five settlement economies; 3. schedule 20 ordinary caravan trades across five settlement economies;
6. promote/demote presentation and population fidelity while pinning named and 4. promote/demote presentation and population fidelity while pinning named and
causally referenced people; causally referenced people;
7. add data-defined settlement projects, tier promotion, offices, diplomacy, 5. add data-defined settlement projects, tier promotion, offices, diplomacy,
armies, campaigns, and aggregate conflict. armies, campaigns, and aggregate conflict.
Context-owned world-target registries and the first shared player/NPC activity
command path are complete. Patrol and study now consume authored costs, mutate
authoritative metrics, and record scoped ordinary facts through one handler in
loaded and abstract execution.
Do not add city or kingdom special cases to `SimulationManager`. A new domain Do not add city or kingdom special cases to `SimulationManager`. A new domain
mechanic adds one reusable record/handler and ordinary world facts; new content mechanic adds one reusable record/handler and ordinary world facts; new content
combines existing definitions in `.tres` packs. combines existing definitions in `.tres` packs.