docs: update regional integration status
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@@ -32,7 +32,7 @@ validated transactionally before a replacement state is published. Canonical
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serialization sorts record families and IDs, making checksums independent of
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serialization sorts record families and IDs, making checksums independent of
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construction order.
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construction order.
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The current local `SimulationStateRecord` remains the v15 Jajce save boundary.
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The current local `SimulationStateRecord` remains the v16 Jajce save boundary.
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Regional state is deliberately carried in its own versioned service envelope
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Regional state is deliberately carried in its own versioned service envelope
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until one playable route consumes it; this avoids placing speculative regional
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until one playable route consumes it; this avoids placing speculative regional
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fields in every local save. The merge into the production save manifest must
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fields in every local save. The merge into the production save manifest must
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@@ -153,16 +153,19 @@ tests:
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1. make the Jajce route proof callable from the production regional facade and
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1. make the Jajce route proof callable from the production regional facade and
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save manifest;
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save manifest;
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2. migrate legacy global world-target registries to explicit active contexts;
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2. integrate the retention/rollup and chunk codecs as one atomic,
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3. make player and NPC work submit the same concrete action commands;
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4. integrate the retention/rollup and chunk codecs as one atomic,
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lazily loaded history transaction;
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lazily loaded history transaction;
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5. schedule 20 ordinary caravan trades across five settlement economies;
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3. schedule 20 ordinary caravan trades across five settlement economies;
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6. promote/demote presentation and population fidelity while pinning named and
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4. promote/demote presentation and population fidelity while pinning named and
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causally referenced people;
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causally referenced people;
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7. add data-defined settlement projects, tier promotion, offices, diplomacy,
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5. add data-defined settlement projects, tier promotion, offices, diplomacy,
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armies, campaigns, and aggregate conflict.
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armies, campaigns, and aggregate conflict.
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Context-owned world-target registries and the first shared player/NPC activity
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command path are complete. Patrol and study now consume authored costs, mutate
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authoritative metrics, and record scoped ordinary facts through one handler in
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loaded and abstract execution.
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Do not add city or kingdom special cases to `SimulationManager`. A new domain
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Do not add city or kingdom special cases to `SimulationManager`. A new domain
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mechanic adds one reusable record/handler and ordinary world facts; new content
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mechanic adds one reusable record/handler and ordinary world facts; new content
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combines existing definitions in `.tres` packs.
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combines existing definitions in `.tres` packs.
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