feat: setup initial repo and smallest working scene

This commit is contained in:
Rijad Zuzo
2026-06-17 19:39:38 +02:00
commit 20027bed4b
11 changed files with 309 additions and 0 deletions
+37
View File
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extends CharacterBody3D
@export var move_speed := 7.0
@export var acceleration := 18.0
@export var rotation_speed := 12.0
@export var camera_rig: Node3D
func _physics_process(delta: float) -> void:
var input := Input.get_vector(
"move_left",
"move_right",
"move_forward",
"move_backward"
)
var forward := -camera_rig.global_transform.basis.z
var right := camera_rig.global_transform.basis.x
forward.y = 0
right.y = 0
forward = forward.normalized()
right = right.normalized()
var direction := (right * input.x + forward * -input.y).normalized()
var target_velocity := direction * move_speed
velocity.x = move_toward(velocity.x, target_velocity.x, acceleration * delta)
velocity.z = move_toward(velocity.z, target_velocity.z, acceleration * delta)
velocity.y = 0.0
move_and_slide()
if direction.length() > 0.01:
var target_angle := atan2(direction.x, direction.z)
rotation.y = lerp_angle(rotation.y, target_angle, rotation_speed * delta)