feat: derive resource visuals from state

This commit is contained in:
Rijad Zuzo
2026-07-17 18:39:14 +02:00
parent 04c5371b6b
commit 2719b0398b
21 changed files with 686 additions and 18 deletions
@@ -0,0 +1,16 @@
[gd_scene load_steps=3 format=3]
[ext_resource type="PackedScene" path="res://world/jajce/JajceWorld.tscn" id="1_world"]
[ext_resource type="Script" path="res://world/jajce/beauty_camera.gd" id="2_camera"]
[node name="JajceResourceStateLookdev" type="Node3D"]
[node name="JajceWorld" parent="." instance=ExtResource("1_world")]
[node name="ResourceCamera" type="Camera3D" parent="."]
position = Vector3(14, 9, 7)
current = true
fov = 40.0
script = ExtResource("2_camera")
focus_point = Vector3(34, 3.3, 7)
animate_orbit = false