feat: scale village queries and enrich Jajce center
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@@ -1,33 +1,83 @@
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[gd_scene load_steps=5 format=3]
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[gd_scene load_steps=9 format=3]
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[sub_resource type="StandardMaterial3D" id="Material_deck"]
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albedo_color = Color(0.62, 0.55, 0.44, 1)
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roughness = 0.8
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albedo_color = Color(0.61, 0.53, 0.42, 1)
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roughness = 0.94
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[sub_resource type="BoxMesh" id="Mesh_deck"]
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material = SubResource("Material_deck")
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size = Vector3(8, 0.2, 3)
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size = Vector3(15.2, 0.32, 3.15)
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[sub_resource type="StandardMaterial3D" id="Material_support"]
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albedo_color = Color(0.45, 0.42, 0.38, 1)
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roughness = 0.85
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[sub_resource type="StandardMaterial3D" id="Material_stone"]
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albedo_color = Color(0.48, 0.47, 0.41, 1)
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roughness = 0.98
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[sub_resource type="CylinderMesh" id="Mesh_support"]
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material = SubResource("Material_support")
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top_radius = 0.2
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bottom_radius = 0.2
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height = 1.0
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[sub_resource type="BoxMesh" id="Mesh_abutment"]
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material = SubResource("Material_stone")
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size = Vector3(2.25, 1.45, 4.2)
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[sub_resource type="BoxMesh" id="Mesh_pier"]
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material = SubResource("Material_stone")
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size = Vector3(1.05, 1.65, 3.7)
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[sub_resource type="StandardMaterial3D" id="Material_rail"]
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albedo_color = Color(0.2, 0.115, 0.055, 1)
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roughness = 0.92
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[sub_resource type="BoxMesh" id="Mesh_rail"]
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material = SubResource("Material_rail")
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size = Vector3(15.0, 0.16, 0.16)
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[sub_resource type="BoxMesh" id="Mesh_post"]
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material = SubResource("Material_rail")
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size = Vector3(0.18, 1.25, 0.18)
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[node name="BridgeBlockout" type="Node3D"]
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[node name="Deck" type="MeshInstance3D" parent="."]
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position = Vector3(0, 0.6, 0)
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position = Vector3(0, 1.08, 0)
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mesh = SubResource("Mesh_deck")
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[node name="SupportL" type="MeshInstance3D" parent="."]
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position = Vector3(-3.2, 0, 0)
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mesh = SubResource("Mesh_support")
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[node name="WestAbutment" type="MeshInstance3D" parent="."]
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position = Vector3(-6.75, 0.15, 0)
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mesh = SubResource("Mesh_abutment")
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[node name="SupportR" type="MeshInstance3D" parent="."]
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position = Vector3(3.2, 0, 0)
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mesh = SubResource("Mesh_support")
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[node name="EastAbutment" type="MeshInstance3D" parent="."]
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position = Vector3(6.75, 0.15, 0)
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mesh = SubResource("Mesh_abutment")
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[node name="CenterPier" type="MeshInstance3D" parent="."]
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position = Vector3(0, 0.05, 0)
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mesh = SubResource("Mesh_pier")
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[node name="NorthRail" type="MeshInstance3D" parent="."]
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position = Vector3(0, 1.76, -1.45)
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mesh = SubResource("Mesh_rail")
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[node name="SouthRail" type="MeshInstance3D" parent="."]
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position = Vector3(0, 1.76, 1.45)
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mesh = SubResource("Mesh_rail")
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[node name="PostNorthWest" type="MeshInstance3D" parent="."]
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position = Vector3(-6.1, 1.48, -1.45)
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mesh = SubResource("Mesh_post")
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[node name="PostNorthCenter" type="MeshInstance3D" parent="."]
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position = Vector3(0, 1.48, -1.45)
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mesh = SubResource("Mesh_post")
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[node name="PostNorthEast" type="MeshInstance3D" parent="."]
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position = Vector3(6.1, 1.48, -1.45)
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mesh = SubResource("Mesh_post")
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[node name="PostSouthWest" type="MeshInstance3D" parent="."]
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position = Vector3(-6.1, 1.48, 1.45)
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mesh = SubResource("Mesh_post")
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[node name="PostSouthCenter" type="MeshInstance3D" parent="."]
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position = Vector3(0, 1.48, 1.45)
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mesh = SubResource("Mesh_post")
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[node name="PostSouthEast" type="MeshInstance3D" parent="."]
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position = Vector3(6.1, 1.48, 1.45)
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mesh = SubResource("Mesh_post")
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