feat: scale village queries and enrich Jajce center
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@@ -10,7 +10,7 @@ scale_min = 0.08
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scale_max = 2.0
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color = Color(0.82, 0.94, 0.96, 0.35)
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emission_shape = 1
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emission_box_extents = Vector3(4.5, 1.5, 1.0)
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emission_box_extents = Vector3(5.8, 1.5, 1.35)
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[sub_resource type="StandardMaterial3D" id="Material_mist"]
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albedo_color = Color(0.82, 0.94, 0.96, 0.28)
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@@ -24,9 +24,9 @@ material = SubResource("Material_mist")
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size = Vector2(1.8, 1.8)
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[node name="WaterfallMist" type="GPUParticles3D"]
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position = Vector3(25, 0.8, -24)
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position = Vector3(25, 2.05, -24)
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emitting = true
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amount = 72
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amount = 96
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lifetime = 3.0
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one_shot = false
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preprocess = 1.5
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