perf: harden runtime for weaker hardware
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
[ext_resource type="Shader" path="res://world/jajce/materials/cozy_grass.gdshader" id="1_grass"]
|
||||
|
||||
[resource]
|
||||
resource_local_to_scene = true
|
||||
render_priority = 0
|
||||
shader = ExtResource("1_grass")
|
||||
shader_parameter/wind_direction = Vector2(1, 0.7)
|
||||
|
||||
Reference in New Issue
Block a user