refactor: move resource authority into simulation
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@@ -157,14 +157,14 @@ node_id = &"berry_bush_01"
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[node name="BerryBush_02" parent="WorldObjects/ResourceNodes" instance=ExtResource("2_resource")]
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position = Vector3(-10, 0, -4)
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node_id = &"berry_bush_02"
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amount_remaining = 8.0
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initial_amount = 8.0
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[node name="Tree_01" parent="WorldObjects/ResourceNodes" instance=ExtResource("2_resource")]
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position = Vector3(6, 0, -8)
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node_id = &"tree_01"
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action_id = &"gather_wood"
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resource_id = &"wood"
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amount_remaining = 15.0
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initial_amount = 15.0
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yield_per_action = 3.0
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[node name="Tree_02" parent="WorldObjects/ResourceNodes" instance=ExtResource("2_resource")]
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@@ -172,7 +172,7 @@ position = Vector3(10, 0, -4)
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node_id = &"tree_02"
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action_id = &"gather_wood"
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resource_id = &"wood"
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amount_remaining = 12.0
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initial_amount = 12.0
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yield_per_action = 3.0
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[node name="LegacyActivityMarkers" type="Node3D" parent="."]
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