feat: add stylized villager presentation
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@@ -11,19 +11,21 @@ scale_max = 0.6
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color = Color(0.8, 0.8, 0.8, 0.6)
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[sub_resource type="StandardMaterial3D" id="4"]
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albedo_color = Color(1, 1, 1, 1)
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albedo_color = Color(0.5, 0.52, 0.5, 0.24)
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transparency = 1
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shading_mode = 0
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vertex_color_use_as_albedo = true
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vertex_color_is_srgb = true
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billboard_mode = 1
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cull_mode = 0
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[sub_resource type="QuadMesh" id="5"]
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size = Vector2(1, 1)
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size = Vector2(0.8, 0.8)
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material = SubResource("4")
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[node name="ChimneySmoke" type="GPUParticles3D"]
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emitting = true
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amount = 16
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amount = 12
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lifetime = 3.0
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one_shot = false
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local_coords = true
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