style: apply gdformat formatting across the entire project
Auto-format all GDScript files using gdformat from gdtoolkit. This is a baseline formatting pass to ensure consistent style: - Normalizes indentation and spacing - Wraps long lines to 100 characters - Removes trailing whitespace - Standardizes blank lines between functions 68 files reformatted, 8 files left unchanged (3rd-party addon files with parse errors excluded).
This commit is contained in:
@@ -29,19 +29,21 @@ func _init() -> void:
|
||||
func directory_setup_popup() -> void:
|
||||
dialog = load(DIRECTORY_SETUP).instantiate()
|
||||
dialog.hide()
|
||||
|
||||
|
||||
# Nodes
|
||||
select_dir_btn = dialog.get_node("Margin/VBox/DirHBox/SelectDir")
|
||||
selected_dir_le = dialog.get_node("Margin/VBox/DirHBox/LineEdit")
|
||||
|
||||
if plugin.terrain.data_directory:
|
||||
selected_dir_le.text = plugin.terrain.data_directory
|
||||
|
||||
|
||||
# Icons
|
||||
plugin.ui.set_button_editor_icon(select_dir_btn, "Folder")
|
||||
|
||||
|
||||
#Signals
|
||||
select_dir_btn.pressed.connect(_on_select_file_pressed.bind(EditorFileDialog.FILE_MODE_OPEN_DIR))
|
||||
select_dir_btn.pressed.connect(
|
||||
_on_select_file_pressed.bind(EditorFileDialog.FILE_MODE_OPEN_DIR)
|
||||
)
|
||||
dialog.confirmed.connect(_on_close_requested)
|
||||
dialog.canceled.connect(_on_close_requested)
|
||||
dialog.get_ok_button().pressed.connect(_on_ok_pressed)
|
||||
@@ -74,7 +76,7 @@ func _on_ok_pressed() -> void:
|
||||
if not DirAccess.dir_exists_absolute(selected_dir_le.text):
|
||||
push_error("Directory doesn't exist: ", selected_dir_le.text)
|
||||
return
|
||||
# Check if directory empty of terrain files
|
||||
# Check if directory empty of terrain files
|
||||
var data_found: bool = false
|
||||
var files: Array = DirAccess.get_files_at(selected_dir_le.text)
|
||||
for file in files:
|
||||
|
||||
Reference in New Issue
Block a user