style: apply gdformat formatting across the entire project

Auto-format all GDScript files using gdformat from gdtoolkit.
This is a baseline formatting pass to ensure consistent style:

- Normalizes indentation and spacing
- Wraps long lines to 100 characters
- Removes trailing whitespace
- Standardizes blank lines between functions

68 files reformatted, 8 files left unchanged (3rd-party addon files
with parse errors excluded).
This commit is contained in:
2026-07-05 23:06:23 +02:00
parent 28a2e42c41
commit 4463e524aa
69 changed files with 2253 additions and 1647 deletions
+16 -12
View File
@@ -1,6 +1,6 @@
# This script can be used to move your regions by an offset.
# This script can be used to move your regions by an offset.
# Eventually this tool will find its way into a built in UI
#
#
# Attach it to your Terrain3D node
# Save and reload your scene
# Select your Terrain3D node
@@ -9,19 +9,18 @@
# It should unload the regions, rename files, and reload them
# Clear the script and resave your scene
@tool
extends Terrain3D
@export var offset: Vector2i
@export var run: bool = false : set = start_rename
@export var run: bool = false:
set = start_rename
func start_rename(val: bool = false) -> void:
if val == false or offset == Vector2i.ZERO:
return
var dir_name: String = data_directory
data_directory = ""
var dir := DirAccess.open(dir_name)
@@ -36,17 +35,22 @@ func start_rename(val: bool = false) -> void:
var region_loc: Vector2i = Terrain3DUtil.filename_to_location(file_name)
var new_loc: Vector2i = region_loc + offset
if new_loc.x < -16 or new_loc.x > 15 or new_loc.y < -16 or new_loc.y > 15:
push_error("New location %.0v out of bounds for region %.0v. Aborting" % [ new_loc, region_loc ])
push_error(
(
"New location %.0v out of bounds for region %.0v. Aborting"
% [new_loc, region_loc]
)
)
return
var new_name: String = "tmp_" + Terrain3DUtil.location_to_filename(new_loc)
dir.rename(file_name, new_name)
affected_files.push_back(new_name)
print("File: %s renamed to: %s" % [ file_name, new_name ])
print("File: %s renamed to: %s" % [file_name, new_name])
for file_name in affected_files:
var new_name: String = file_name.trim_prefix("tmp_")
dir.rename(file_name, new_name)
print("File: %s renamed to: %s" % [ file_name, new_name ])
print("File: %s renamed to: %s" % [file_name, new_name])
data_directory = dir_name
EditorInterface.get_resource_filesystem().scan()
EditorInterface.get_resource_filesystem().scan()