chore: normalize scene and material resources

This commit is contained in:
Rijad Zuzo
2026-08-13 08:57:10 +02:00
parent 9872b986b6
commit 46b872018a
4 changed files with 58 additions and 66 deletions
@@ -1,4 +1,4 @@
[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://el5y10hnh13g"]
[gd_resource type="ShaderMaterial" format=3 uid="uid://el5y10hnh13g"]
[ext_resource type="Shader" uid="uid://dce675i014xcn" path="res://addons/terrain_3d/extras/particle_example/particles.gdshader" id="1_t55me"]
@@ -8,8 +8,8 @@ frequency = 0.0145
cellular_return_type = 4
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_544iv"]
seamless = true
noise = SubResource("FastNoiseLite_544iv")
seamless = true
[resource]
shader = ExtResource("1_t55me")