merge: integrate remote player quest slices
This commit is contained in:
@@ -39,6 +39,12 @@ simulation. The current world schema is v16 and captures:
|
||||
definition ID) for NPC defenders and standalone hostile archetypes;
|
||||
- faction records (food, warriors, aggression, morale, stance, war plan) for
|
||||
the village and the hill tribe.
|
||||
- the player's Standing reputation (0–100), resolved-need count, and per-NPC
|
||||
gratitude, plus named player quest records that reference the originating
|
||||
opportunity or animal, requester NPC, resource/target/amount, Standing
|
||||
reward, and exact resolution or invalidation tick;
|
||||
- the player's embodied state: hunger, energy, starvation progress, death
|
||||
count, and carried inventory with its capacity (schema v13).
|
||||
|
||||
The top-level identity is:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user