merge: integrate remote player quest slices

This commit is contained in:
Rijad Zuzo
2026-08-16 16:53:30 +02:00
55 changed files with 3640 additions and 54 deletions
@@ -267,6 +267,65 @@ func restore(records: Array[KnownEventStateRecord]) -> void:
known_events[_key(record.get_knower_id(), record.get_event_id())] = record
static func can_communicate_at_shared_activity(
speaker: SimNPC, listener: SimNPC, storage_states: Dictionary, radius: float
) -> bool:
if speaker == null or listener == null or speaker.id == listener.id:
return false
if speaker.is_dead or listener.is_dead:
return false
if (
speaker.task_state != SimNPC.TASK_STATE_WORKING
or listener.task_state != SimNPC.TASK_STATE_WORKING
):
return false
if speaker.target_id.is_empty() or speaker.target_id != listener.target_id:
return false
if storage_states.has(speaker.target_id):
return false
var speaker_action := SimulationDefinitions.get_action(speaker.current_task)
var listener_action := SimulationDefinitions.get_action(listener.current_task)
if (
speaker_action == null
or listener_action == null
or speaker_action.target_type != SimulationIds.TARGET_ACTIVITY
or listener_action.target_type != SimulationIds.TARGET_ACTIVITY
):
return false
return speaker.position.distance_squared_to(listener.position) <= radius * radius
func collect_lasting_records(
relationships: Array[RelationshipStateRecord], open_opportunity: OpportunityStateRecord
) -> Array[KnownEventStateRecord]:
var lasting: Array[KnownEventStateRecord] = []
var seen := {}
for relationship in relationships:
var event_id := relationship.get_last_trust_cause_event_id()
if event_id == RelationshipStateRecord.NO_CAUSE_EVENT:
continue
var record := get_record(relationship.get_observer_id(), event_id)
if record == null:
continue
var key := "%d:%d" % [record.get_knower_id(), record.get_event_id()]
if seen.has(key):
continue
seen[key] = true
lasting.append(record)
if open_opportunity != null:
var opportunity_record := get_record(
open_opportunity.get_interested_npc_id(), open_opportunity.get_trigger_event_id()
)
if opportunity_record != null:
var opportunity_key := (
"%d:%d" % [opportunity_record.get_knower_id(), opportunity_record.get_event_id()]
)
if not seen.has(opportunity_key):
seen[opportunity_key] = true
lasting.append(opportunity_record)
return lasting
func _remember(
knower_id: int,
event_id: int,