feat: add simulation garden demo controls
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@@ -466,8 +466,9 @@ represent a real chosen task.
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distinct NPC colors and props, world labels identify each villager, and the
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Tab-cycled inspector shows authoritative need values, task state, destination,
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decision branch, and utility scores. The existing carried-food prop and village
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panel expose immediate consequences. A cinematic/debug toggle and repeatable
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demo reset remain Phase 6 capture tooling.
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panel expose immediate consequences. `F10` toggles the debug/cinematic
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presentation layer, while `F12` reloads the current scene as a repeatable
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simulation-garden demo reset.
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### Exit condition
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