feat: surface player routes for village needs
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class_name OpportunityPlayerResponseResult
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extends RefCounted
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var opportunity_id: int
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var trigger_event_id: int
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var action_id: StringName
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var resource_id: StringName
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var target_id: StringName
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var available_source_count: int
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var reason: String
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func _init(result: Dictionary) -> void:
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opportunity_id = int(result["opportunity_id"])
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trigger_event_id = int(result["trigger_event_id"])
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action_id = StringName(result["action_id"])
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resource_id = StringName(result["resource_id"])
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target_id = StringName(result["target_id"])
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available_source_count = int(result["available_source_count"])
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reason = String(result["reason"])
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