docs: mark action separation phase complete

This commit is contained in:
2026-07-05 14:17:57 +02:00
parent 4673f0698d
commit 4f9dc842fd
8 changed files with 127 additions and 40 deletions
+1 -1
View File
@@ -457,7 +457,7 @@ for the initial gather-food scenario.
**Wood migration** ✅ complete:
- `gather_wood` resolves loaded presentation candidates through
`SimulationManager.acquire_resource_target()`
`ActionTargetResolver` and `ActiveWorldAdapter`
- Tree_01 (15 wood, yield 3.0) and Tree_02 (12 wood, yield 3.0) placed
- Extraction follows same path as food (reserve → travel → work → extract → village resource delta)
- Zone fallback removed; NPC goes idle if no tree available