feat(characters): add modular woodland traveler kit
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@@ -535,9 +535,9 @@ func _run() -> void:
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(
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main_scene.has_node("Player/Visual/Body")
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and main_scene.has_node("Player/Visual/Head")
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and main_scene.get_node("Player/Visual").get_meta("animal_species") == &"fox"
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and main_scene.get_node("Player/Visual").get_meta("animal_species") == &"cat"
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),
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"Player should use the same readable multi-part visual language as villagers"
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"Player should use the reference cat in the shared modular visual language"
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)
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_check(
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(
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