feat: index loaded resource discovery
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@@ -16,6 +16,14 @@ The default report is written under `user://`. Pass
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`-- --host-label="<hardware>" --output=res://docs/benchmarks/<name>.json` only
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when intentionally capturing a reviewed project baseline.
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Loaded-resource discovery has its own bounded runner:
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```bash
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/Applications/Godot.app/Contents/MacOS/Godot \
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--headless --path "$PWD" \
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--script res://tools/benchmark_loaded_resource_discovery.gd
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```
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Reviewed captures:
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- [Simulation scaling baseline 01](SIMULATION_SCALING_BASELINE_01.md) records
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@@ -24,3 +32,6 @@ Reviewed captures:
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- [Simulation scaling baseline 02](SIMULATION_SCALING_BASELINE_02.md) records
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checksum-identical results after the shared per-tick population view: the
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600-NPC case is 23.3% faster, while small fixtures expose its fixed cost.
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- [Loaded Resource Discovery 01](LOADED_RESOURCE_DISCOVERY_01.md) compares the
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former all-node scan with the exact resource-anchor grid at 18, 180, and
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1,800 loaded sources.
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