feat: regrow finite berry sources toward their authored cap
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@@ -12,6 +12,8 @@ static var _all: Array[ResourceNode] = []
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@export var resource_id: StringName = SimulationIds.RESOURCE_FOOD
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@export var initial_amount: float = 10.0
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@export var yield_per_action: float = 2.0
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@export var max_amount: float = 0.0
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@export var regrow_rate: float = 0.0
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@export var initial_enabled: bool = true
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@export var can_npcs_use: bool = true
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@export var can_player_use: bool = true
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