feat: integrate jajce world into runtime
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@@ -14,8 +14,12 @@ func _run() -> void:
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var simulation_manager := main_scene.get_node("SimulationManager")
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var player := main_scene.get_node("Player")
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var bush := main_scene.get_node("ResourceNodes/BerryBush_01") as ResourceNode
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var tree := main_scene.get_node("ResourceNodes/Tree_01") as ResourceNode
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var bush := main_scene.get_node(
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"JajceWorld/WorldObjects/ResourceNodes/BerryBush_01"
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) as ResourceNode
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var tree := main_scene.get_node(
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"JajceWorld/WorldObjects/ResourceNodes/Tree_01"
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) as ResourceNode
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simulation_manager.set_process(false)
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var bush_state: ResourceStateRecord = simulation_manager.get_resource_state(
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