feat: integrate jajce world into runtime

This commit is contained in:
2026-07-05 18:17:59 +02:00
parent 40014411fb
commit 5851c0362a
4 changed files with 49 additions and 132 deletions
+6 -2
View File
@@ -14,8 +14,12 @@ func _run() -> void:
var simulation_manager := main_scene.get_node("SimulationManager")
var player := main_scene.get_node("Player")
var bush := main_scene.get_node("ResourceNodes/BerryBush_01") as ResourceNode
var tree := main_scene.get_node("ResourceNodes/Tree_01") as ResourceNode
var bush := main_scene.get_node(
"JajceWorld/WorldObjects/ResourceNodes/BerryBush_01"
) as ResourceNode
var tree := main_scene.get_node(
"JajceWorld/WorldObjects/ResourceNodes/Tree_01"
) as ResourceNode
simulation_manager.set_process(false)
var bush_state: ResourceStateRecord = simulation_manager.get_resource_state(