docs: document simulation readability layer

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2026-07-05 23:50:29 +02:00
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@@ -647,12 +647,14 @@ Completed after the architecture gate:
- an integrated Jajce beauty baseline with shaped Terrain3D data, a bounded
six-layer palette, atmospheric lighting, shader water, foliage motion,
building blockouts, and visible smoke/mist.
- definition-driven profession colors/props and a selected-NPC inspector fed
by real decision branches, destinations, needs, and utility scores.
The practical next sequence is:
1. Capture and visually review the bounded Jajce look-development shot.
2. Add stylized character and profession readability plus the reason
inspector.
1. Replace the remaining generic activity markers with typed world sites,
beginning with the pantry/storage presentation.
2. Add a cinematic/debug toggle and repeatable simulation-garden demo reset.
3. Expand persistence only when schedules, player state, or a real save menu
creates a concrete requirement.