From 5e171ae63a6edb1ecb43412d10ee868812eabe05 Mon Sep 17 00:00:00 2001 From: Rijad Zuzo Date: Mon, 22 Jun 2026 00:00:32 +0200 Subject: [PATCH] chore: change the dead npcs to have no collision --- player/npc/NpcVisual.gd | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/player/npc/NpcVisual.gd b/player/npc/NpcVisual.gd index 0aac532..28adc3f 100644 --- a/player/npc/NpcVisual.gd +++ b/player/npc/NpcVisual.gd @@ -130,5 +130,7 @@ func apply_dead_visual_state() -> void: for child in get_children(): if child is MeshInstance3D: child.material_override = dead_material - + + collision_layer = 0 + collision_mask = 0 debug_log("Applied dead visual state")