feat: add visual meshes for the task zones

This commit is contained in:
Rijad Zuzo
2026-06-19 20:55:14 +02:00
parent fbe3487b56
commit 60c72c558d
7 changed files with 170 additions and 1 deletions
+45 -1
View File
@@ -1,11 +1,13 @@
[gd_scene load_steps=15 format=3 uid="uid://rs3hv73svbpa"]
[gd_scene load_steps=23 format=3 uid="uid://rs3hv73svbpa"]
[ext_resource type="Script" uid="uid://4mg67crlim53" path="res://player/player.gd" id="1_h2yge"]
[ext_resource type="Script" uid="uid://ii8ai801jur2" path="res://player/camera_rig.gd" id="2_1bvp3"]
[ext_resource type="Script" uid="uid://dbb25ttlyogqr" path="res://simulation/SimulationManager.gd" id="3_lquwl"]
[ext_resource type="Script" uid="uid://c1f3b26n4yntf" path="res://world/world_view_manager.gd" id="4_1bvp3"]
[ext_resource type="PackedScene" uid="uid://dhxxyprqflotq" path="res://player/npc/NpcVisual.tscn" id="5_lquwl"]
[ext_resource type="PackedScene" uid="uid://q0w3en4bfk42" path="res://assets/foliage/tree.glb" id="6_5vw27"]
[ext_resource type="Script" uid="uid://cjvbgqx8rao0t" path="res://world/ui/ui.gd" id="6_7mycd"]
[ext_resource type="PackedScene" uid="uid://dyu3r0cl0judq" path="res://assets/foliage/tree-high.glb" id="7_kek77"]
[sub_resource type="NavigationMesh" id="NavigationMesh_lquwl"]
vertices = PackedVector3Array(-14.5, 0.5, 0, -1, 0.5, 0, -1, 0.5, -0.75, 0, 0.5, -1, 0, 0.5, -14.5, -14.5, 0.5, -14.5, 0.75, 0.5, -1, 0.75, 0.75, -0.5, 14.5, 0.5, -0.5, 14.5, 0.5, -14.5, 0.75, 0.75, 0, 0, 1, 0, 0, 0.75, 0.75, -0.5, 0.75, 0.75, -0.5, 0.5, 14.5, 14.5, 0.5, 14.5, -1, 0.5, 0.75, -14.5, 0.5, 14.5)
@@ -34,6 +36,22 @@ ambient_light_source = 2
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_energy = 0.5
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vw27"]
albedo_color = Color(0.5328383, 0.4215183, 0.18649894, 1)
[sub_resource type="BoxMesh" id="BoxMesh_5vw27"]
material = SubResource("StandardMaterial3D_5vw27")
[sub_resource type="CylinderMesh" id="CylinderMesh_5vw27"]
top_radius = 1.129
height = 5.774
[sub_resource type="BoxMesh" id="BoxMesh_kek77"]
[sub_resource type="PrismMesh" id="PrismMesh_5vw27"]
[sub_resource type="BoxMesh" id="BoxMesh_4c57u"]
[node name="Main" type="Node3D"]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
@@ -113,21 +131,47 @@ environment = SubResource("Environment_o5qli")
[node name="FarmZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -6)
[node name="MeshInstance3D" type="MeshInstance3D" parent="TaskZone/FarmZone"]
transform = Transform3D(2.0639582, 0, 0, 0, 0.2, 0, 0, 0, 2.211021, -0.47271156, 0.47702956, -0.02484417)
mesh = SubResource("BoxMesh_5vw27")
[node name="ForestZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -6)
[node name="smallTree" parent="TaskZone/ForestZone" instance=ExtResource("6_5vw27")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.13034248, 0.23380828, -0.6683569)
[node name="highTree" parent="TaskZone/ForestZone" instance=ExtResource("7_kek77")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.78092957, 0.23380828, 0.17081833)
[node name="GuardZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 8)
[node name="MeshInstance3D" type="MeshInstance3D" parent="TaskZone/GuardZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
mesh = SubResource("CylinderMesh_5vw27")
[node name="StudyZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 6)
[node name="MeshInstance3D" type="MeshInstance3D" parent="TaskZone/StudyZone"]
transform = Transform3D(1, 0, 0, 0, 10, 0, 0, 0, 1, 0, 5, 0)
mesh = SubResource("BoxMesh_kek77")
[node name="RestZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 5)
[node name="MeshInstance3D" type="MeshInstance3D" parent="TaskZone/RestZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
mesh = SubResource("PrismMesh_5vw27")
[node name="FoodZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -8)
[node name="MeshInstance3D" type="MeshInstance3D" parent="TaskZone/FoodZone"]
transform = Transform3D(4, 0, 0, 0, 3, 0, 0, 0, 4, 0, 1.5, 0)
mesh = SubResource("BoxMesh_4c57u")
[node name="UI" type="CanvasLayer" parent="." node_paths=PackedStringArray("simulation_manager")]
script = ExtResource("6_7mycd")
simulation_manager = NodePath("../SimulationManager")