feat: deliver emergent Jajce commitments
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@@ -181,7 +181,7 @@ func test_commitments_fulfill_break_release_and_supersede() -> void:
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)
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)
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var supplied_events := WorldEventStore.new()
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assert_true(supplied_events.append(_pantry_supply(9, 12)))
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assert_true(supplied_events.append(_pantry_supply(9, 12, SimulationIds.PLAYER_ACTOR_ID)))
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assert_eq(commitments.maintain(12, system, supplied_events, _pantry_facts(1.0)), [fulfilled])
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assert_eq(fulfilled.get_status(), CommitmentStateRecord.STATUS_FULFILLED)
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assert_eq(fulfilled.get_cause_event_id(), 9)
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@@ -267,13 +267,18 @@ func _pantry_facts(amount: float) -> Dictionary:
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}
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func _pantry_supply(event_id: int, tick: int) -> WorldEventRecord:
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func _pantry_supply(event_id: int, tick: int, actor_id: int = 3) -> WorldEventRecord:
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var source_id := (
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&"player_inventory"
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if actor_id == SimulationIds.PLAYER_ACTOR_ID
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else StringName("npc_inventory_%d" % actor_id)
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)
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var economic := EconomicEventRecord.create(
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event_id,
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&"storage_deposited",
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tick,
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3,
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&"npc_inventory_3",
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actor_id,
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source_id,
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&"village_pantry",
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&"food",
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1.0,
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