feat: add location-based food storage loop

This commit is contained in:
2026-07-05 17:57:24 +02:00
parent 3ea8f02d55
commit 6dbb395bd6
22 changed files with 469 additions and 72 deletions
+2 -2
View File
@@ -7,7 +7,7 @@ extends CharacterBody3D
@export var simulation_manager: Node
@export var food_zone: Marker3D
@export var pantry_marker: Marker3D
@export var guard_zone: Marker3D
@export var study_zone: Marker3D
@@ -69,7 +69,7 @@ func try_interact() -> void:
elif is_near(study_zone):
simulation_manager.add_knowledge(2.0)
print("Player shared knowledge.")
elif is_near(food_zone):
elif is_near(pantry_marker):
simulation_manager.eat_food(stomach_capacity_for_food)
print("Player ate food from the village supply.")