feat: add location-based food storage loop

This commit is contained in:
2026-07-05 17:57:24 +02:00
parent 3ea8f02d55
commit 6dbb395bd6
22 changed files with 469 additions and 72 deletions
+20 -10
View File
@@ -1,8 +1,9 @@
class_name NPCStateRecord
extends RefCounted
const SCHEMA_VERSION := 2
const SCHEMA_VERSION := 3
const LEGACY_SCHEMA_VERSION := 1
const PREVIOUS_SCHEMA_VERSION := 2
var data: Dictionary
@@ -36,6 +37,7 @@ static func capture(npc: SimNPC) -> NPCStateRecord:
npc.travel_target_position.z
],
"has_travel_target": npc.has_travel_target,
"inventory": npc.inventory.duplicate(true),
"last_task": String(npc.last_task),
"random_seed": str(npc.random_source.seed),
"random_state": str(npc.random_source.state)
@@ -43,8 +45,8 @@ static func capture(npc: SimNPC) -> NPCStateRecord:
static func from_dictionary(record_data: Dictionary) -> NPCStateRecord:
var version := int(record_data.get("schema_version", -1))
if version == LEGACY_SCHEMA_VERSION:
record_data = _migrate_v1(record_data)
if version in [LEGACY_SCHEMA_VERSION, PREVIOUS_SCHEMA_VERSION]:
record_data = _migrate_legacy(record_data, version)
elif version != SCHEMA_VERSION:
return null
if not record_data.has_all([
@@ -52,7 +54,7 @@ static func from_dictionary(record_data: Dictionary) -> NPCStateRecord:
"intelligence", "current_task", "task_state", "position",
"is_starving", "starvation_ticks", "starvation_death_threshold",
"is_dead", "task_duration", "task_progress", "task_complete",
"target_id", "travel_target_position", "has_travel_target",
"target_id", "travel_target_position", "has_travel_target", "inventory",
"last_task", "random_seed", "random_state"
]):
return null
@@ -65,6 +67,8 @@ static func from_dictionary(record_data: Dictionary) -> NPCStateRecord:
or saved_target_position.size() != 3
):
return null
if not record_data["inventory"] is Dictionary:
return null
var profession_id := StringName(record_data["profession"])
if SimulationDefinitions.get_profession(profession_id) == null:
return null
@@ -85,14 +89,19 @@ static func from_dictionary(record_data: Dictionary) -> NPCStateRecord:
return null
return NPCStateRecord.new(record_data)
static func _migrate_v1(legacy_data: Dictionary) -> Dictionary:
static func _migrate_legacy(
legacy_data: Dictionary,
version: int
) -> Dictionary:
var migrated := legacy_data.duplicate(true)
migrated["schema_version"] = SCHEMA_VERSION
migrated["travel_target_position"] = legacy_data.get(
"position",
[0.0, 0.0, 0.0]
)
migrated["has_travel_target"] = false
if version == LEGACY_SCHEMA_VERSION:
migrated["travel_target_position"] = legacy_data.get(
"position",
[0.0, 0.0, 0.0]
)
migrated["has_travel_target"] = false
migrated["inventory"] = {}
return migrated
func restore(debug_logs: bool) -> SimNPC:
@@ -131,6 +140,7 @@ func restore(debug_logs: bool) -> SimNPC:
float(saved_target_position[2])
)
npc.has_travel_target = bool(data["has_travel_target"])
npc.inventory = data["inventory"].duplicate(true)
npc.last_task = StringName(data["last_task"])
npc.random_source.state = String(data["random_state"]).to_int()
npc.debug_logs = debug_logs
+45 -5
View File
@@ -2,12 +2,14 @@ class_name SimulationStateRecord
extends RefCounted
const SCHEMA_NAME := "the_steward.simulation"
const SCHEMA_VERSION := 1
const SCHEMA_VERSION := 2
const LEGACY_SCHEMA_VERSION := 1
var simulation: Dictionary
var village: VillageStateRecord
var npcs: Array[NPCStateRecord] = []
var resources: Array[ResourceStateRecord] = []
var storages: Array[StorageStateRecord] = []
func to_dictionary() -> Dictionary:
var npc_data: Array[Dictionary] = []
@@ -17,6 +19,9 @@ func to_dictionary() -> Dictionary:
var resource_data: Array[Dictionary] = []
for resource_record in resources:
resource_data.append(resource_record.to_dictionary())
var storage_data: Array[Dictionary] = []
for storage_record in storages:
storage_data.append(storage_record.to_dictionary())
return {
"schema": SCHEMA_NAME,
@@ -24,7 +29,8 @@ func to_dictionary() -> Dictionary:
"simulation": simulation.duplicate(true),
"village": village.to_dictionary(),
"npcs": npc_data,
"resources": resource_data
"resources": resource_data,
"storages": storage_data
}
func to_json() -> String:
@@ -39,10 +45,13 @@ static func from_json(json_text: String) -> SimulationStateRecord:
static func from_dictionary(record_data: Dictionary) -> SimulationStateRecord:
if record_data.get("schema", "") != SCHEMA_NAME:
return null
if int(record_data.get("schema_version", -1)) != SCHEMA_VERSION:
var version := int(record_data.get("schema_version", -1))
if version == LEGACY_SCHEMA_VERSION:
record_data = _migrate_v1(record_data)
elif version != SCHEMA_VERSION:
return null
if not record_data.has_all([
"simulation", "village", "npcs", "resources"
"simulation", "village", "npcs", "resources", "storages"
]):
return null
@@ -72,7 +81,12 @@ static func from_dictionary(record_data: Dictionary) -> SimulationStateRecord:
var npc_data = record_data["npcs"]
var resource_data = record_data["resources"]
if not npc_data is Array or not resource_data is Array:
var storage_data = record_data["storages"]
if (
not npc_data is Array
or not resource_data is Array
or not storage_data is Array
):
return null
var record := SimulationStateRecord.new()
@@ -105,4 +119,30 @@ static func from_dictionary(record_data: Dictionary) -> SimulationStateRecord:
resource_ids[resource_id] = true
record.resources.append(resource_record)
var storage_ids := {}
for item in storage_data:
if not item is Dictionary:
return null
var storage_record := StorageStateRecord.from_dictionary(item)
if storage_record == null:
return null
var storage_id := storage_record.get_storage_id()
if storage_ids.has(storage_id):
return null
storage_ids[storage_id] = true
record.storages.append(storage_record)
return record
static func _migrate_v1(legacy_data: Dictionary) -> Dictionary:
var migrated := legacy_data.duplicate(true)
migrated["schema_version"] = SCHEMA_VERSION
var village_data: Dictionary = legacy_data.get("village", {})
var initial_food := float(village_data.get("food", 0.0))
migrated["storages"] = [
StorageStateRecord.create(
SimulationIds.STORAGE_VILLAGE_PANTRY,
{String(SimulationIds.RESOURCE_FOOD): initial_food}
).to_dictionary()
]
return migrated
+73
View File
@@ -0,0 +1,73 @@
class_name StorageStateRecord
extends RefCounted
const SCHEMA_VERSION := 1
var data: Dictionary
func _init(record_data: Dictionary = {}) -> void:
data = record_data.duplicate(true)
static func create(
storage_id: StringName,
initial_amounts: Dictionary,
capacity: float = 100.0
) -> StorageStateRecord:
return StorageStateRecord.new({
"schema_version": SCHEMA_VERSION,
"storage_id": String(storage_id),
"amounts": initial_amounts.duplicate(true),
"capacity": capacity
})
static func from_dictionary(record_data: Dictionary) -> StorageStateRecord:
if int(record_data.get("schema_version", -1)) != SCHEMA_VERSION:
return null
if not record_data.has_all(["storage_id", "amounts", "capacity"]):
return null
if String(record_data["storage_id"]).is_empty():
return null
if not record_data["amounts"] is Dictionary:
return null
var normalized := record_data.duplicate(true)
normalized["schema_version"] = SCHEMA_VERSION
normalized["capacity"] = float(record_data["capacity"])
var normalized_amounts := {}
for item_id in record_data["amounts"]:
normalized_amounts[String(item_id)] = float(
record_data["amounts"][item_id]
)
normalized["amounts"] = normalized_amounts
return StorageStateRecord.new(normalized)
func get_storage_id() -> StringName:
return StringName(data["storage_id"])
func get_amount(item_id: StringName) -> float:
return float(data["amounts"].get(String(item_id), 0.0))
func get_total_amount() -> float:
var total := 0.0
for amount in data["amounts"].values():
total += float(amount)
return total
func deposit(item_id: StringName, requested_amount: float) -> float:
var accepted := minf(
maxf(requested_amount, 0.0),
maxf(float(data["capacity"]) - get_total_amount(), 0.0)
)
if accepted <= 0.0:
return 0.0
data["amounts"][String(item_id)] = get_amount(item_id) + accepted
return accepted
func withdraw(item_id: StringName, requested_amount: float) -> float:
var removed := minf(maxf(requested_amount, 0.0), get_amount(item_id))
if removed <= 0.0:
return 0.0
data["amounts"][String(item_id)] = get_amount(item_id) - removed
return removed
func to_dictionary() -> Dictionary:
return data.duplicate(true)
@@ -0,0 +1 @@
uid://cc5uvn2eengiw