feat: add location-based food storage loop

This commit is contained in:
2026-07-05 17:57:24 +02:00
parent 3ea8f02d55
commit 6dbb395bd6
22 changed files with 469 additions and 72 deletions
+2 -2
View File
@@ -51,8 +51,8 @@ func _test_selection_and_execution_are_separate() -> void:
var selector := ActionSelectionSystem.new()
var selection := selector.select_action(npc, village)
_check(
selection.action_id == SimulationIds.ACTION_EAT,
"Selection should independently choose the urgent eat action"
selection.action_id == SimulationIds.ACTION_WITHDRAW_FOOD,
"Selection should independently choose food retrieval"
)
func _test_target_resolution_and_travel_are_separate() -> void: