feat: add scattered discoverable resources

This commit is contained in:
2026-07-07 15:38:31 +02:00
parent 036c9d5141
commit 72d1cfc15d
7 changed files with 66 additions and 17 deletions
+1 -1
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@@ -325,7 +325,7 @@ distance with resource `safety_risk`, `comfort_distance`, and
- deterministic shaped terrain data and six game-owned surface layers;
- fortress, houses, mill, bridge, shader river/waterfall, mist, and smoke;
- warm sky, fog, shadows, and wind-reactive foliage;
- four ResourceNodes preserving the flat-map stable IDs;
- eight ResourceNodes preserving stable food/wood discovery IDs;
- typed village pantry storage and typed guard, study, and rest activity sites;
- a temporary baked navigation loop with 24 tested routes;
- a look-development scene and camera.