feat: add scattered discoverable resources

This commit is contained in:
2026-07-07 15:38:31 +02:00
parent 036c9d5141
commit 72d1cfc15d
7 changed files with 66 additions and 17 deletions
+39
View File
@@ -237,6 +237,24 @@ safety_risk = 0.08
comfort_distance = 20.0
discovery_priority = 0.5
[node name="BerryPatch_River_01" parent="WorldObjects/ResourceNodes" instance=ExtResource("2_resource")]
position = Vector3(12, 0, 10)
node_id = &"berry_patch_river_01"
initial_amount = 6.0
yield_per_action = 1.5
safety_risk = 0.18
comfort_distance = 22.0
discovery_priority = 0.25
[node name="AnimalCamp_01" parent="WorldObjects/ResourceNodes" instance=ExtResource("2_resource")]
position = Vector3(-12, 0, 8)
node_id = &"animal_camp_01"
initial_amount = 5.0
yield_per_action = 1.0
safety_risk = 0.35
comfort_distance = 24.0
discovery_priority = -0.5
[node name="Tree_01" parent="WorldObjects/ResourceNodes" instance=ExtResource("2_resource")]
position = Vector3(6, 0, -8)
node_id = &"tree_01"
@@ -257,6 +275,27 @@ yield_per_action = 3.0
safety_risk = 0.16
comfort_distance = 26.0
[node name="Tree_North_Outskirts_01" parent="WorldObjects/ResourceNodes" instance=ExtResource("2_resource")]
position = Vector3(6, 0, 12)
node_id = &"tree_north_outskirts_01"
action_id = &"gather_wood"
resource_id = &"wood"
initial_amount = 10.0
yield_per_action = 2.0
safety_risk = 0.2
comfort_distance = 28.0
discovery_priority = 0.25
[node name="Tree_South_Edge_01" parent="WorldObjects/ResourceNodes" instance=ExtResource("2_resource")]
position = Vector3(-12, 0, -12)
node_id = &"tree_south_edge_01"
action_id = &"gather_wood"
resource_id = &"wood"
initial_amount = 9.0
yield_per_action = 2.0
safety_risk = 0.24
comfort_distance = 26.0
[node name="StorageSites" type="Node3D" parent="WorldObjects"]
[node name="VillagePantry" parent="WorldObjects/StorageSites" instance=ExtResource("14_storage")]