feat: add missing wood opportunities

This commit is contained in:
Rijad Zuzo
2026-07-16 01:50:19 +02:00
parent f82d9683de
commit 79dd503343
26 changed files with 1054 additions and 175 deletions
+11 -2
View File
@@ -10,7 +10,13 @@ signal economic_event_requested(
amount: float
)
signal narrative_event_requested(
event_type: StringName, actor_id: int, source_id: StringName, action_display: String
event_type: StringName,
actor_id: int,
source_id: StringName,
action_display: String,
action_id: StringName,
item_id: StringName,
required_amount: float
)
var village: SimVillage
@@ -178,7 +184,10 @@ func consume_completion_cost(npc: SimNPC, definition: ActionDefinition) -> bool:
SimulationIds.EVENT_TASK_BLOCKED,
npc.id,
storage.get_storage_id() if storage != null else &"",
reason
reason,
definition.action_id,
resource_id,
required_amount
)
return false
var consumed := storage.withdraw(resource_id, required_amount)