feat: enhance magical world ambience
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@@ -81,6 +81,12 @@ func _run() -> void:
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environment.fog_enabled and environment.sky != null,
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"Jajce environment should provide sky and restrained valley fog"
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)
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_check(
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environment.glow_enabled
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and environment.volumetric_fog_enabled
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and environment.adjustment_enabled,
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"WorldEnvironment should provide bounded glow, depth haze, and color grading"
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)
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_check(
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world.has_node("VillageRoot/Mill") and world.has_node("VillageRoot/Bridge"),
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"VillageRoot should include the mill and bridge blockouts"
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