feat: spawn enemies from reusable definitions

This commit is contained in:
Rijad Zuzo
2026-08-12 20:34:55 +02:00
parent 41b37a4962
commit 809e7c008d
12 changed files with 332 additions and 57 deletions
+23
View File
@@ -1,9 +1,20 @@
class_name EnemyDefinition
extends Resource
const BEHAVIOR_PROFILE_RAID_ASSAULT := &"raid_assault"
const BEHAVIOR_PROFILE_WOLF_HUNT := &"wolf_hunt"
const VALID_BEHAVIOR_PROFILE_IDS := [
BEHAVIOR_PROFILE_RAID_ASSAULT,
BEHAVIOR_PROFILE_WOLF_HUNT,
]
@export var enemy_id: StringName
@export var display_name: String
@export var kind: StringName = SimulationIds.COMBATANT_KIND_RAIDER
@export var behavior_profile_id: StringName = BEHAVIOR_PROFILE_RAID_ASSAULT
@export var combatant_id_prefix := "enemy"
@export var faction_id: StringName = SimulationIds.FACTION_TRIBE
@export var hostile := true
@export var weapon_id: StringName = SimulationIds.ITEM_SWORD
@export var health := 60.0
@export var move_speed := 3.5
@@ -18,6 +29,18 @@ func validate() -> Array[String]:
errors.append("enemy_id is empty")
if display_name.is_empty():
errors.append("display_name is empty for '%s'" % enemy_id)
if behavior_profile_id not in VALID_BEHAVIOR_PROFILE_IDS:
errors.append(
"behavior_profile_id '%s' is invalid for '%s'" % [behavior_profile_id, enemy_id]
)
if combatant_id_prefix.is_empty():
errors.append("combatant_id_prefix is empty for '%s'" % enemy_id)
elif not combatant_id_prefix.is_valid_identifier():
errors.append(
"combatant_id_prefix '%s' is invalid for '%s'" % [combatant_id_prefix, enemy_id]
)
if faction_id.is_empty():
errors.append("faction_id is empty for '%s'" % enemy_id)
if (
kind
not in [