feat: spawn enemies from reusable definitions
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@@ -7,6 +7,10 @@ script = ExtResource("1")
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enemy_id = &"enemy_raider"
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display_name = "Raider"
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kind = &"raider"
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behavior_profile_id = &"raid_assault"
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combatant_id_prefix = "raider"
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faction_id = &"faction_tribe"
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hostile = true
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weapon_id = &"item_sword"
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health = 60.0
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move_speed = 3.5
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