feat: spawn enemies from reusable definitions
This commit is contained in:
@@ -7,6 +7,10 @@ script = ExtResource("1")
|
||||
enemy_id = &"enemy_wolf"
|
||||
display_name = "Wolf"
|
||||
kind = &"wolf"
|
||||
behavior_profile_id = &"wolf_hunt"
|
||||
combatant_id_prefix = "wolf"
|
||||
faction_id = &"faction_tribe"
|
||||
hostile = true
|
||||
weapon_id = &"item_claw"
|
||||
health = 40.0
|
||||
move_speed = 4.2
|
||||
|
||||
Reference in New Issue
Block a user