feat: spawn enemies from reusable definitions
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@@ -111,6 +111,7 @@ func _test_defend_selection() -> void:
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"A strong idle villager should rally to defend during an active raid"
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)
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var worker: SimNPC = manager.npcs[1]
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worker.profession = SimulationIds.PROFESSION_FARMER
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worker.strength = 1.0
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worker.hunger = 20.0
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worker.energy = 90.0
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