feat: add initial starvation consequence
This commit is contained in:
@@ -94,3 +94,10 @@ func add_safety(amount: float) -> void:
|
||||
func add_knowledge(amount: float) -> void:
|
||||
village.knowledge += amount
|
||||
village_changed.emit(village)
|
||||
|
||||
func get_starving_count() -> int:
|
||||
var count := 0
|
||||
for npc in npcs:
|
||||
if npc.is_starving:
|
||||
count += 1
|
||||
return count
|
||||
|
||||
Reference in New Issue
Block a user