feat: profession-based staggered daily schedules
ProfessionDefinition gains schedule_offset (-0.12 to +0.12 fraction of day). ActionSelectionSystem shifts each NPC's effective time_of_day by their profession offset before determining sleep/meal/work periods. Farmers wake earliest (-0.04h = ~2:38am), woodcutters slightly early (-0.02h), guards slightly late (+0.02h), scholars latest (+0.05h = ~5:45am). Wanderers have no offset. The village now has naturally staggered rhythms instead of everyone doing the same thing at the same time.
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@@ -5,6 +5,7 @@ extends Resource
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@export var display_name: String
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@export var visual_color := Color.WHITE
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@export var prop_color := Color(0.35, 0.25, 0.15, 1.0)
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@export_range(-0.12, 0.12, 0.005) var schedule_offset := 0.0
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func validate() -> Array[String]:
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