docs: add current developer feature index
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@@ -2,7 +2,7 @@
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## Current contract
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`SimulationStateRecord` is the versioned JSON boundary for the current
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`SimulationStateRecord` is the versioned JSON boundary for the current local
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simulation. The current world schema is v16 and captures:
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- simulation seed, stable regional world/location scope, tick interval, tick
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@@ -445,7 +445,7 @@ replayed after restore.
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## Local quicksave boundary
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`SaveSlotStore` writes the existing versioned JSON record to
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`SaveSlotStore` writes the existing versioned local JSON record to
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`user://saves/quicksave.json`. It validates the serialized record before
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replacement, limits file size, restricts slot names, preserves the previous
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file during replacement, and can recover that backup if replacement is
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@@ -461,7 +461,7 @@ This phase does not yet provide:
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- a save-slot menu, metadata, thumbnails, autosaves, or multiple profiles;
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- migrations from any historical world schema other than the explicitly
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supported v1-v14 layouts;
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supported v1-v16 layouts;
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- line-of-sight/hearing evidence, personalized confidence decay,
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reinforcement, false beliefs, or multi-hop rumours;
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- the full regional situation predicate library, regional quest bounds,
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@@ -470,8 +470,8 @@ This phase does not yet provide:
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- persistence of a currently open dialogue UI/turn. Semantic conversation
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history and commitment authority persist, while a balloon is regenerated
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after restore;
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- chunked regional saves, lazy location loading, or aggregate population
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persistence;
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- production integration of the regional chunked save manifest, lazy location
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loading, or aggregate population promotion/persistence;
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- persistence for the player transform or presentation-only scene state.
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Those features should build on this boundary rather than inventing parallel
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