feat: add bounded npc memory retention
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@@ -684,10 +684,25 @@ The first communicated-knowledge slice is complete:
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malformed-provenance rejection, event-history invariance, save/checksum, and
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informed-choice regressions cover the complete slice.
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The first importance/retention slice is complete:
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- acquisition ticks order facts by when an NPC learned them rather than by the
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objective event ID;
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- a current relationship cause is lasting, while each NPC keeps at most three
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other recent facts;
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- a deterministic daily-sized review forgets recent facts at least one day old
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without deleting objective event history or rolling back trust;
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- communication prefers lasting direct evidence, and a source-method snapshot
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keeps listener provenance valid after the teller forgets;
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- the inspector shows lasting/recent counts, while schema-v7 migration,
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boundary, capacity, cause-protection, save/checksum, and informed-choice
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regressions cover the slice.
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This advances the first Milestone 6 evidence-to-choice path without claiming
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full memory or belief simulation. The practical next slice is importance and
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retention for known facts before expanding into distortion, secrecy, rumours,
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or opportunity generation.
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full belief simulation. The practical next sequence is a compact retained
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memory/person-history view and a visible social-reaction cue, then one bounded
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Milestone 7 rumour/opportunity proof without generalized distortion or
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free-form dialogue.
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Recently completed:
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