feat: surface inspected villager's open village need in field notes
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@@ -14,6 +14,11 @@ var carried_amounts: Dictionary
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var decision_reason: String
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var _has_decision_reason: bool
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var has_open_need := false
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var need_type: StringName
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var need_progress: String
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var need_response: String
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func _init(
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inspection_npc_id: int,
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@@ -24,7 +29,8 @@ func _init(
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inspection_target_id: StringName,
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inspection_target_name: String,
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inspection_carried_amounts: Dictionary,
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inspection_decision_reason := ""
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inspection_decision_reason := "",
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inspection_need: Dictionary = {}
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) -> void:
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npc_id = inspection_npc_id
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npc_name = inspection_npc_name
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@@ -36,6 +42,10 @@ func _init(
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carried_amounts = inspection_carried_amounts.duplicate(true)
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_has_decision_reason = not inspection_decision_reason.strip_edges().is_empty()
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decision_reason = (inspection_decision_reason if _has_decision_reason else AWAITING_REASON)
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has_open_need = bool(inspection_need.get("has_open_need", false))
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need_type = StringName(inspection_need.get("need_type", &""))
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need_progress = String(inspection_need.get("progress", ""))
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need_response = String(inspection_need.get("response", ""))
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func has_decision_reason() -> bool:
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@@ -80,6 +90,10 @@ func cache_key() -> String:
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target_name,
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",".join(carried_parts),
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decision_reason,
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str(has_open_need),
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String(need_type),
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need_progress,
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need_response,
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]
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)
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)
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