feat: add person history and trust reactions

This commit is contained in:
Rijad Zuzo
2026-07-12 11:42:10 +02:00
parent 99b8146f75
commit 9fcf6a0a58
19 changed files with 543 additions and 90 deletions
+7 -2
View File
@@ -700,11 +700,16 @@ Completed:
recent facts. A deterministic daily-sized review fades old routine facts,
conversations prefer lasting evidence, and the inspector shows both memory
counts and the displayed fact's retention class.
24. Person history and trust blossom: the selected-NPC inspector now separates
up to four lasting-first retained memories from three objective personal
actions. A real evidence-caused trust gain produces one short amber blossom
above its observer, including in cinematic mode, without persistent or
simulation-owned animation state.
Next:
1. Add a compact retained-memory/person-history view and one visible social
reaction cue, as sequenced in `LEARNING_ROADMAP.md`.
1. Implement one bounded Milestone 7 rumour/opportunity proof, as sequenced in
`LEARNING_ROADMAP.md`.
Do not start with GIS data, a full city, a large asset pack, or more NPC
mechanics. The next proof is a beautiful stage for the systems that already