feat: add npc path finding to the zones based on needs

This commit is contained in:
Rijad Zuzo
2026-06-19 10:02:42 +02:00
parent e2549ac50c
commit af3495f4e3
4 changed files with 88 additions and 23 deletions
+6
View File
@@ -26,3 +26,9 @@ mesh = SubResource("CapsuleMesh_d844k")
[node name="FaceMarker" type="MeshInstance3D" parent="."]
transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.35, 0, 1.2, 0.59052056)
mesh = SubResource("BoxMesh_d844k")
[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
path_desired_distance = 0.3
target_desired_distance = 0.5
height = 1.7
radius = 0.4