feat: add player sword combat, dash, and hostile wolf/raider visuals
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[gd_scene load_steps=2 format=3]
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[ext_resource type="Script" path="res://world/combat/HostileCombatant.gd" id="1_hostile"]
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[node name="HostileCombatant" type="Node3D"]
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script = ExtResource("1_hostile")
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