feat: validate expanded resource discovery
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@@ -652,11 +652,12 @@ Completed after the architecture gate:
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The practical next sequence is:
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1. Expand resource discovery with many finite `ResourceNode` instances placed
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in meaningful foliage, animal-camp, berry, and village-stockpile contexts.
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The first distance/safety/comfort scoring pass and small authored resource
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spread exist; next, validate placement rules and grow the authored set
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carefully rather than reintroducing abstract resource zones.
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1. Continue growing resource discovery with finite `ResourceNode` instances
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placed in meaningful foliage, animal-camp, berry, and village-stockpile
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contexts. The first distance/safety/comfort scoring pass, twelve authored
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resources, and placement validation exist; next additions should increase
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authored variety only when they preserve reachability, stable IDs, scoring
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metadata, and clear player interaction ranges.
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2. Expand persistence only when schedules, player state, or a real save menu
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creates a concrete requirement.
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