feat: validate expanded resource discovery
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@@ -550,6 +550,12 @@ profession, and NPC comfort range. The first scoring pass stores
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`safety_risk`, `comfort_distance`, and `discovery_priority` on resource state
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and uses them when selecting NPC resource targets.
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The first validated spread contains twelve finite resources: berry bushes and
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patches, animal camps, trees, and one village woodpile. Placement is guarded by
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headless tests for stable IDs, food/wood coverage, semantic contexts,
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discovery metadata, navigation reachability, and non-overlapping pantry/player
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interaction range.
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## Test scenarios
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At minimum, exercise:
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