refactor: separate content from presentation assets
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@@ -9,10 +9,5 @@ species_id = &"goat"
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display_name = "Domestic goat"
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behavior_id = &"grazer_routine"
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supported_action_ids = Array[StringName]([&"feed_animal"])
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presentation_scene_path = "res://world/animals/grazer/cozy_grazer.tscn"
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presentation_cue_id = &"animal.domestic_goat"
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movement_speed = 1.6
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visual_scale = Vector3(1, 1, 1)
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body_scale = Vector3(1, 1, 1)
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fluff_scale = Vector3(1, 1, 1)
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show_horns = true
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show_beard = true
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@@ -9,10 +9,5 @@ species_id = &"sheep"
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display_name = "Domestic sheep"
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behavior_id = &"grazer_routine"
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supported_action_ids = Array[StringName]([&"feed_animal"])
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presentation_scene_path = "res://world/animals/grazer/cozy_grazer.tscn"
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presentation_cue_id = &"animal.domestic_sheep"
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movement_speed = 1.4
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visual_scale = Vector3(1.08, 1.04, 1.08)
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body_scale = Vector3(1.12, 1.08, 1.12)
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fluff_scale = Vector3(1.16, 1.14, 1.16)
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show_horns = false
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show_beard = false
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