refactor: route core definitions through content catalog

This commit is contained in:
Rijad Zuzo
2026-08-12 20:13:50 +02:00
parent 758d240438
commit c218909649
6 changed files with 50 additions and 55 deletions
+8 -16
View File
@@ -9,25 +9,13 @@ static func _ensure_cache() -> void:
if _cache_valid:
return
_items = {}
_add_weapon(SimulationIds.ITEM_SWORD, "Sword", 24.0, 2.4, 0.55)
_add_weapon(SimulationIds.ITEM_CLAW, "Claw", 10.0, 1.2, 0.4)
var catalog := ContentCatalog.create_core()
if catalog.is_valid():
for item in catalog.get_items():
_items[item.item_id] = item
_cache_valid = true
static func _add_weapon(
item_id: StringName, display_name: String, damage: float, reach: float, cooldown: float
) -> void:
var item := ItemDefinition.new()
item.item_id = item_id
item.display_name = display_name
item.category = SimulationIds.ITEM_CATEGORY_WEAPON
item.equip_slot = SimulationIds.EQUIP_SLOT_HAND
item.damage = damage
item.reach = reach
item.attack_cooldown = cooldown
_items[item_id] = item
static func invalidate_cache() -> void:
_cache_valid = false
@@ -42,6 +30,10 @@ static func get_items() -> Array[ItemDefinition]:
var values: Array[ItemDefinition] = []
for item in _items.values():
values.append(item)
values.sort_custom(
func(first: ItemDefinition, second: ItemDefinition) -> bool:
return String(first.item_id) < String(second.item_id)
)
return values